First Semester
|
Compulsory Courses
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Elective Courses
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Innovation & Entrepreneurship I: Idea Validation
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Contemporary Curatorial Practices |
Media and Art History
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Programming for non-programmers
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Leadership, People & Culture
|
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Computational Creativity
|
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Design Theory and Ideation
|
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| Marketing and Behavioral Science |
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| Digital Media & Content Development |
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| Systems Thinking & Managing Complexity |
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| Idea Generation Workshop |
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| Second Semester |
Compulsory Courses
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Elective Courses
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Innovation & Entrepreneurship II: Go-To-Market Strategies & Experimental Design
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AI-Enabled Tech Development |
User Experience & Human-Centered Innovation
|
Environment & Design |
Art & Creative Technology Acceleration Workshop – Phase 1 (Advanced tools, Creativity & Artistic Thinking)
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Immersive Experience Design in the Creative and Cultural Sectors
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Idea Acceleration Workshop
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Physical Computing - IoT, Networked Objects, Location-Based Experiences |
Innovation & Entrepreneurship III: Business Modelling & Stetegic Planning
|
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| Strategic Brand Management |
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| Production Management and Distribution |
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| Innovative Business Models for the Creative & Cultural Economy |
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| Third Semester |
Compulsory Courses
|
Elective Courses
|
| IP Management & Licensing |
Data, Business Analytics and Visualization |
Storytelling for Impact and Influence - Pitching Workshop
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Product Design Studio (XR/AR/VR)
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Art & Creative Technology Acceleration Workshop – Phase 2 (Advanced tools, Creativity & Artistic Thinking)
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Financing, Equity Investment & Cultural Economy
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Emerging Media Production
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Ethics, Arts and Technology
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| Accounting and Financial Management (for early-stage ventures) |
Cultural Policy & Creative Economy
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Master’s Thesis / Field Study Project
|
Theory & Practice of Impact Assessment |